I have images of same object at t0 and t1. I have a bspline transformation that can be used to obtain the image at t1 from the image at t0. I would like to obtain an image at t0 < tx < t1. Is there a way to modify the bspline transformation to do that?
It is very simple if the transformation is the same for all voxels, such as a combination of rotation and translation. But I don’t see how to do this when all voxels are transformed differently.
This is simple and problematic. The problem is that we are assuming that all points are moving at a constant velocity between times t0 and t1 (they are moving at different speeds). Unless you are really lucky this will not be the case for your data where regions accelerate/decelerate between t0, t1.
That being said, all our computations are approximations of a continuous world, so this approach may just be good enough for your needs.