using VectorPixelType = itk::Vector< float, 3>;
using DisplacementFieldType = itk::Image< VectorPixelType, 3>;
DisplacementFieldType ::Pointer displacementField = DisplacementFieldType ::New();
The value displacementField is a 3-dimension image, which has 3 component. Then, I want to multiply the x-component by 2, multiply the y-component by 3, and multiply the z-component by 4.
I know the image iterator is a helpful class for this function, just like:
However, this code would multiply x-, y-, and z-component by 2. I want to seperately multiply the x-, y- and z- component by a factor. How can I do this?
You could use VectorIndexSelectionCastImageFilter to split the multicomponent image into separate images. Then you could multiply each component image by whatever factor you’d like. Finally you’d use the ComposeImageFilter to combine the separated component images back together into one vector image.
In addition, I have another question. The displacementField is a displacement field from a 3D image registration. The 0-th component is x-component, 1-th component is y-component, and 2-th component is z-component? Am I right?
Or 0-th component is z-component, 1-th component is x-component, 2-th component is z-component?