Regular vertices are the ones which have 6 neighbors. All other vertices are irregular.
You could look at this PR for explanation, and use CuberilleImageToMeshFilter with the latest git master version to create your mesh.
Regular vertices are the ones which have 6 neighbors. All other vertices are irregular.
You could look at this PR for explanation, and use CuberilleImageToMeshFilter with the latest git master version to create your mesh.