Hello all,

I was wondering if we can convert a `CompositeTransformType`

to a `TransformType`

?

Here is my sample of code:

`using TransformType = itk::Euler3DTransform< double >; TransformType::Pointer first_transformation = TransformType::New(); TransformType::Pointer second_transformation = TransformType::New(); CompositeTransformType::Pointer composite_transformation = CompositeTransformType::New(); composite_transformation->AddTransform( first_transformation ); composite_transformation->AddTransform( second_transformation ); TransformType::Pointer total_transformation = TransformType::New();`

and I want to compute the following procedure:

` total_transformation = composite_transformation;`

or maybe

`total_transformation->SetTransform( composite_transformation )`

Is there any mean to convert a `CompositeTransformType`

to a `TransformType`

?

Thank you for your patienceâ€¦